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Interaction · AR · Workplace safety

SightLine AR

A pre-trip inspection system for truck drivers. “Every mile starts here.”

Course
Interaction Design Studio 2, AR assignment
Stage
Early-stage design research
Focus
Workplace safety and AR
Methods
Survey (n=9), literature review, Wizard-of-Oz prototype
Timeline2-week ideation
  1. SurveyNine drivers on what gets in the way of inspections
  2. EvidenceLiterature on AR accuracy and usability
  3. PrototypeCardboard Wizard-of-Oz headset
  4. ConceptsThree hardware concepts sketched
Cardboard Wizard-of-Oz AR headset with a red camera mount and a transparent visor
PROTOTYPE 01 · Cardboard body, camera mount and transparent visor
Wearing the cardboard AR headset prototype
PROTOTYPE 02 · Worn, to test the sightline through the visor

01 · Problem

Pre-trip inspections are broken.

Before a truck rolls, the driver is supposed to inspect it. Under dispatch pressure, bad light and fatigue, that inspection gets rushed, and the people it protects, the driver and everyone on the road, pay for it.

78%

Under 10 min

of survey respondents complete inspections in under 10 minutes

6 of 9

Low confidence

drivers rated their confidence in catching problems 3 out of 5

5 of 9

Poor protection

say the current process “poorly” protects drivers and the public

How might we

help drivers conduct genuinely thorough inspections, even under time pressure, low light or limited experience?

02 · Research

What drivers told us.

I surveyed nine drivers about how inspections actually happen and what they would accept from new technology.

Fatigue at the start of a shift
7 of 9 drivers
Time pressure from dispatch
5 of 9
Poor lighting in the yard
5 of 9
Unfamiliar truck or equipment
2 of 9

89%

Open to new tools

rated their openness 4–5 out of 5

78%

Digital record

want a timestamped digital record

67%

Guided steps

want a guided checkpoint sequence

Key insight

77% rated automatic defect flagging as essential, and 89% of drivers are open to new technology, but only if it doesn't slow the workflow down.

03 · Evidence

AR works. The research is there.

A 2026 study by Cascone et al. in Computer Vision and Image Understanding shows AR systems can identify objects and anchor information to real surfaces reliably, and that people find the overlays usable.

97.1%

Accuracy

biometric accuracy

98.0%

Extraction

data extraction accuracy from complex sources

73.0

SUS score

a “Good” usability rating

The same study notes the gap that matters here: poor lighting degrades overlay robustness, which mirrors what drivers said about yard conditions.

04 · Prototype

A cardboard headset, a hidden laptop.

Early on, I built a Wizard-of-Oz prototype: a cardboard body with a camera mount and a transparent visor to simulate an AR headset's form factor. A facilitator, working a hidden laptop, triggers the overlays, so a driver can react to the idea before any software exists.

Body
Cardboard and camera mount, simulating an AR headset
Display
Transparent visor to simulate the AR overlay
Control
Operated by a facilitator from a hidden laptop

05 · Form factor

Three concepts for the hardware.

Hand sketches of three AR hardware concepts: spectacles, a hard-hat monocle and a hat-clip visor
SKETCHES · Three concepts for AR hardware

Z87-rated spectacles

A full-face AR display with an LED nightbar and a jobsite-certified safety rating. Binocular overlay for the widest field of view.

Side-mounted monocle

Clips to a hard hat on an elastic band. The extendable monocle flips up when not in use, with a transparent one-eye overlay.

Hat-clip visor “Lite”

A non-safety-rated version that clips to any cap bill: a compact visor for drivers outside hard-hat zones.

06 · Next

Where the research goes.

Industry interviews
45–60 minute structured interviews with CDL-A drivers and fleet safety managers, synthesized into refined insight clusters.
Wizard-of-Oz testing
Facilitated sessions in a real freight yard: the driver wears the cardboard headset while the facilitator triggers checkpoint overlays from a laptop.
Concept refinement
Choose the final form factor (spectacles, monocle or visor) from session feedback, and define the guided walkthrough pattern for the digital prototype.